Runze Fan, Jian Wu, Qixiang Ma, Zhikai Wen, Lili Wang*. Motion Hierarchical Gaussian for Dynamic Control in VR. IEEE Transactions on Visualization and Computer Graphics (IEEE TVCG). Also presented at IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR) 2026
Jian Wu, Lili Wang*, Zhikai Wen, Yanzhou Chen, Qianwen Wang, Bin Hu, Xuehuai Shi, Xiaolong Liu. Automatic Formation Generation based on Scene Awareness for Guided Group Navigation in VR. IEEE Transactions on Visualization and Computer Graphics (IEEE TVCG). 2026
Lizhi Zhao, Xuequan Lu, Bin Hu, Wei Ke, Lili Wang*. GSHOI Denoiser: Denoising Gaussian Hand-Object Interaction for Photorealistic Rendering. IEEE International Symposium on Mixed and Augmented Reality (IEEE ISMAR) 2025
Runze Fan, Jian Wu, Xuehuai Shi, Lizhi Zhao, Qixiang Ma, Lili Wang*. Fov-GS: Foveated 3D Gaussian Splatting for Dynamic Scenes VR 2025 Best Paper Honorable Mention. IEEE Transactions on Visualization and Computer Graphics (IEEE TVCG), 31(5), 2975-2985. Also presented at IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR), 2025
Zijun Wang, Jian Wu, Runze Fan, Wei Ke, Lili Wang*. VPRF: Visual Perceptual Radiance Fields for Foveated Image Synthesis. IEEE Transactions on Visualization and Computer Graphics (IEEE TVCG), 30(11), 7183-7192. Also presented at IEEE International Symposium on Mixed and Augmented Reality (IEEE ISMAR), 2024. ISMAR 2024 Best Student Journal Paper